weatherless...................50.71612% sand..........................47.74919% offense.......................37.88585% balance.......................33.18708% semistall.....................12.28908% hyperoffense..................10.68964% stall......................... 5.94835% sandoffense................... 4.14887% sandstall..................... 3.16795% batonpass..................... 2.38611% dragmag....................... 2.16673% rain.......................... 1.07177% monotype...................... 0.99928% sun........................... 0.51897% choice........................ 0.51027% rainoffense................... 0.37014% trapper....................... 0.24934% sunoffense.................... 0.23774% monowater..................... 0.17686% voltturn...................... 0.15559% monoflying.................... 0.09181% monorock...................... 0.09084% monograss..................... 0.07731% monobug....................... 0.07248% monoice....................... 0.07152% monopoison.................... 0.06378% monofighting.................. 0.06378% monodark...................... 0.06185% multiweather.................. 0.05992% monopsychic................... 0.05992% mononormal.................... 0.05992% monosteel..................... 0.04446% monofire...................... 0.03866% monoground.................... 0.03576% monodragon.................... 0.02416% monofairy..................... 0.02029% monoghost..................... 0.01836% monoelectric.................. 0.01643% hail.......................... 0.00387% rainstall..................... 0.00290% Stalliness (mean: 0.105) -2.0|# |## -1.5|##### |########### -1.0|################### |####################### -0.5|############################## |########################### 0.0|############################ |############################ +0.5|###################### |################### +1.0|############### |################# +1.5|############# |####### +2.0|### |# +2.5|# more negative = more offensive, more positive = more stall one # = 0.37%