sand..........................77.10975% balance.......................41.84900% offense.......................32.83358% weatherless...................22.88907% semistall.....................12.35898% stall......................... 8.79549% sandstall..................... 8.70150% dragmag....................... 8.49036% batonpass..................... 7.01120% hyperoffense.................. 4.16296% sandoffense................... 2.50231% voltturn...................... 0.10687% monotype...................... 0.00535% monowater..................... 0.00534% rain.......................... 0.00118% rainoffense................... 0.00064% monograss..................... 0.00002% sun........................... 0.00000% sunoffense.................... 0.00000% monorock...................... 0.00000% hail.......................... 0.00000% multiweather.................. 0.00000% monopoison.................... 0.00000% monodragon.................... 0.00000% monobug....................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% monofighting.................. 0.00000% monoghost..................... 0.00000% monofairy..................... 0.00000% choice........................ 0.00000% trapper....................... 0.00000% monoground.................... 0.00000% monoice....................... 0.00000% monodark...................... 0.00000% monoflying.................... 0.00000% monoelectric.................. 0.00000% rainstall..................... 0.00000% monofire...................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: 0.281) -2.0| | -1.5| |### -1.0|####### |###### -0.5|################## |###### 0.0|############ |############################## +0.5|############### |#### +1.0|################### |#### +1.5|#### |####### +2.0|## | +2.5| more negative = more offensive, more positive = more stall one # = 0.74%