sand..........................47.32527% weatherless...................31.90693% balance.......................30.89287% offense.......................30.78029% hyperoffense..................24.81497% rain..........................12.60298% dragmag....................... 9.84418% semistall..................... 8.14346% voltturn...................... 8.02160% sun........................... 5.69397% stall......................... 5.36840% sunstall...................... 4.69590% hail.......................... 2.47085% sandoffense................... 0.78120% trickroom..................... 0.72462% tricksand..................... 0.70068% choice........................ 0.69901% sandstall..................... 0.39137% rainstall..................... 0.27662% monotype...................... 0.03339% monowater..................... 0.03271% tricksun...................... 0.02393% rainoffense................... 0.00777% monoghost..................... 0.00068% monobug....................... 0.00000% monoelectric.................. 0.00000% monodragon.................... 0.00000% sunoffense.................... 0.00000% monopsychic................... 0.00000% hailstall..................... 0.00000% monofire...................... 0.00000% monopoison.................... 0.00000% gravity....................... 0.00000% monograss..................... 0.00000% tailwind...................... 0.00000% batonpass..................... 0.00000% multiweather.................. 0.00000% monosteel..................... 0.00000% trickrain..................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% trickhail..................... 0.00000% allweather.................... 0.00000% monoground.................... 0.00000% hailoffense................... 0.00000% monoice....................... 0.00000% monodark...................... 0.00000% monoflying.................... 0.00000% monofairy..................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: -0.120) -2.0|######## | -1.5|########################## |############### -1.0|#### |############### -0.5|######## |############## 0.0|############################## |####################### +0.5|############################## |##### +1.0|######### |######### +1.5|## |########### +2.0| | +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.48%