weatherless...................70.68755% offense.......................49.26770% balance.......................42.55492% sand..........................11.20830% sun...........................10.04882% rain.......................... 6.57038% hyperoffense.................. 5.98047% trickroom..................... 5.63466% hail.......................... 3.05126% monotype...................... 2.29862% semistall..................... 1.81041% tailwind...................... 1.62734% dragmag....................... 1.48495% multiweather.................. 1.32221% voltturn...................... 0.91538% choice........................ 0.63059% monograss..................... 0.52889% sunoffense.................... 0.50854% tricksand..................... 0.42718% stall......................... 0.38649% mononormal.................... 0.36615% monowater..................... 0.34581% trickrain..................... 0.32547% monoghost..................... 0.24410% sandoffense................... 0.22376% trickhail..................... 0.22376% batonpass..................... 0.16273% sandstall..................... 0.16273% monopsychic................... 0.14239% monofairy..................... 0.12205% monopoison.................... 0.10171% hailoffense................... 0.10171% monoice....................... 0.10171% monoelectric.................. 0.10171% trapper....................... 0.06103% sunstall...................... 0.04068% gravity....................... 0.04068% rainoffense................... 0.04068% monobug....................... 0.04068% monofighting.................. 0.04068% monodark...................... 0.04068% hailstall..................... 0.04068% monofire...................... 0.04068% monosteel..................... 0.02034% monorock...................... 0.02034% monoground.................... 0.02034% monoflying.................... 0.02034% Stalliness (mean: -0.083) -1.5|# |##### -1.0|######### |################# -0.5|######################## |####################### 0.0|############################## |######################### +0.5|#################### |########## +1.0|##### |## +1.5|# | more negative = more offensive, more positive = more stall one # = 0.59%