weatherless...................75.55262% offense.......................41.26171% balance.......................37.95993% sand..........................15.06510% hyperoffense..................11.90518% sun........................... 7.21447% semistall..................... 5.84206% voltturn...................... 5.16848% stall......................... 3.03112% monotype...................... 2.68563% rain.......................... 2.41411% multiweather.................. 1.22185% sandoffense................... 1.11306% hail.......................... 0.99732% dragmag....................... 0.70839% trickroom..................... 0.58917% choice........................ 0.49344% mononormal.................... 0.47342% sunoffense.................... 0.40380% monowater..................... 0.39858% monobug....................... 0.34810% sandstall..................... 0.25847% monoflying.................... 0.24802% monoelectric.................. 0.21321% monopsychic................... 0.17231% monofighting.................. 0.13924% monosteel..................... 0.13315% monofire...................... 0.13141% monopoison.................... 0.11923% monodragon.................... 0.11923% monodark...................... 0.10878% monograss..................... 0.10617% sunstall...................... 0.10095% rainoffense................... 0.08790% trickhail..................... 0.08703% monoground.................... 0.07136% monorock...................... 0.06875% hailstall..................... 0.06614% monoghost..................... 0.06266% tailwind...................... 0.04699% tricksand..................... 0.04003% monofairy..................... 0.03394% monoice....................... 0.02698% trapper....................... 0.02002% rainstall..................... 0.01915% hailoffense................... 0.01131% allweather.................... 0.00696% Stalliness (mean: -0.047) -2.0|# |### -1.5|##### |########## -1.0|############## |################# -0.5|###################### |############################ 0.0|############################## |########################## +0.5|###################### |############# +1.0|######## |###### +1.5|### |## +2.0|## |# +2.5|# |# +3.0| | more negative = more offensive, more positive = more stall one # = 0.47%