weatherless...................75.55441% offense.......................40.54951% balance.......................38.51587% sand..........................15.27423% hyperoffense..................11.82920% sun........................... 7.06962% semistall..................... 5.99349% voltturn...................... 5.43147% stall......................... 3.11193% monotype...................... 2.48883% rain.......................... 2.40754% multiweather.................. 1.21977% sandoffense................... 1.10560% hail.......................... 0.93012% dragmag....................... 0.73172% trickroom..................... 0.58613% choice........................ 0.49739% mononormal.................... 0.46354% sunoffense.................... 0.39619% monowater..................... 0.37568% monobug....................... 0.33128% sandstall..................... 0.26343% monoflying.................... 0.21267% monoelectric.................. 0.20894% monopsychic................... 0.14681% monofighting.................. 0.12307% monofire...................... 0.12020% monosteel..................... 0.11038% monopoison.................... 0.10418% monodragon.................... 0.10404% sunstall...................... 0.10383% monodark...................... 0.09758% monograss..................... 0.09476% trickhail..................... 0.09160% rainoffense................... 0.08258% hailstall..................... 0.07489% monoground.................... 0.05829% monoghost..................... 0.05584% monorock...................... 0.05289% tailwind...................... 0.04288% tricksand..................... 0.03860% monofairy..................... 0.03052% monoice....................... 0.02402% trapper....................... 0.02153% rainstall..................... 0.01866% hailoffense................... 0.01106% allweather.................... 0.00517% Stalliness (mean: -0.037) -2.0|# |### -1.5|##### |########## -1.0|############# |################# -0.5|###################### |############################ 0.0|############################## |########################## +0.5|####################### |############# +1.0|######## |####### +1.5|### |## +2.0|## |# +2.5|# |# +3.0| | more negative = more offensive, more positive = more stall one # = 0.46%