weatherless...................70.92153% balance.......................40.34007% semistall.....................22.04421% offense.......................20.87354% sand..........................18.60761% hyperoffense..................15.04368% sun...........................10.14961% voltturn...................... 2.13138% sandoffense................... 1.97794% stall......................... 1.69849% choice........................ 1.05584% rain.......................... 0.32127% monotype...................... 0.10566% monowater..................... 0.06714% monopoison.................... 0.02948% monobug....................... 0.00547% monoflying.................... 0.00183% dragmag....................... 0.00136% mononormal.................... 0.00124% monodark...................... 0.00039% sunoffense.................... 0.00016% monosteel..................... 0.00012% multiweather.................. 0.00003% hail.......................... 0.00001% trickroom..................... 0.00000% trickhail..................... 0.00000% monograss..................... 0.00000% monofighting.................. 0.00000% sunstall...................... 0.00000% rainoffense................... 0.00000% tailwind...................... 0.00000% monopsychic................... 0.00000% sandstall..................... 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% allweather.................... 0.00000% monofairy..................... 0.00000% trapper....................... 0.00000% monoground.................... 0.00000% hailoffense................... 0.00000% monoice....................... 0.00000% monodragon.................... 0.00000% hailstall..................... 0.00000% tricksand..................... 0.00000% monoelectric.................. 0.00000% rainstall..................... 0.00000% monofire...................... 0.00000% Stalliness (mean: 0.170) -2.0| |####### -1.5|######### |###### -1.0|### |### -0.5|########## |############### 0.0|########## |############################## +0.5|######################### |### +1.0|#################### |########### +1.5|##### | +2.0|## | +2.5| |# +3.0| | more negative = more offensive, more positive = more stall one # = 0.63%