weatherless...................88.28517% hyperoffense..................41.96744% offense.......................41.67528% balance.......................13.71361% monotype......................13.09367% batonpass.....................10.16318% sun........................... 5.48865% rain.......................... 3.94413% monopsychic................... 2.68999% sand.......................... 2.56707% monoelectric.................. 2.55995% monobug....................... 2.51541% monoghost..................... 2.43168% dragmag....................... 2.03085% multiweather.................. 1.82421% mononormal.................... 1.69950% hail.......................... 1.57302% sunoffense.................... 1.50711% voltturn...................... 1.41269% semistall..................... 1.41269% stall......................... 1.23098% monoflying.................... 1.18467% monodragon.................... 0.98514% choice........................ 0.96020% trapper....................... 0.91210% monorock...................... 0.89785% sandoffense................... 0.73396% rainoffense................... 0.71971% monosteel..................... 0.55759% hailoffense................... 0.48990% monowater..................... 0.43289% monodark...................... 0.43111% monopoison.................... 0.35985% monograss..................... 0.31532% monofire...................... 0.31532% monoground.................... 0.30463% monofairy..................... 0.26544% monofighting.................. 0.12826% trickroom..................... 0.11223% monoice....................... 0.10689% gravity....................... 0.05166% fear.......................... 0.04275% hailstall..................... 0.03919% tailwind...................... 0.02672% sandstall..................... 0.01069% sunstall...................... 0.00356% trickrain..................... 0.00178% tricksand..................... 0.00178% rainstall..................... 0.00178% Stalliness (mean: -0.826) |# -3.0|## |##### -2.0|########### |##################### -1.0|############################## |########################### 0.0|################## |######### +1.0|### |# +2.0|# | more negative = more offensive, more positive = more stall one # = 0.78%