weatherless...................88.77669% offense.......................41.84878% hyperoffense..................41.25314% balance.......................14.19666% monotype......................12.04413% batonpass.....................10.38818% sun........................... 5.17803% rain.......................... 3.78068% monopsychic................... 2.47542% sand.......................... 2.46196% monoelectric.................. 2.45500% monobug....................... 2.34836% monoghost..................... 2.27654% dragmag....................... 2.14878% multiweather.................. 1.71754% hail.......................... 1.55079% voltturn...................... 1.53739% mononormal.................... 1.50782% sunoffense.................... 1.43067% semistall..................... 1.42432% stall......................... 1.27709% monoflying.................... 1.07927% choice........................ 0.93881% trapper....................... 0.91369% monodragon.................... 0.89375% monorock...................... 0.80438% sandoffense................... 0.70721% rainoffense................... 0.68278% hailoffense................... 0.50023% monosteel..................... 0.47281% monodark...................... 0.39741% monowater..................... 0.38558% monopoison.................... 0.36048% monofire...................... 0.29007% monograss..................... 0.27896% monoground.................... 0.25329% monofairy..................... 0.23096% monofighting.................. 0.10892% trickroom..................... 0.10254% monoice....................... 0.10029% gravity....................... 0.04842% hailstall..................... 0.04371% fear.......................... 0.04089% tailwind...................... 0.02441% sandstall..................... 0.00977% sunstall...................... 0.00265% trickrain..................... 0.00132% tricksand..................... 0.00132% rainstall..................... 0.00132% Stalliness (mean: -0.808) |# -3.0|## |##### -2.0|########### |##################### -1.0|############################## |############################ 0.0|################## |######### +1.0|### |# +2.0|# | more negative = more offensive, more positive = more stall one # = 0.77%