weatherless...................96.88157% offense.......................41.53761% hyperoffense..................32.69018% balance.......................23.13911% voltturn...................... 9.16164% batonpass..................... 4.50745% monotype...................... 3.53257% stall......................... 2.63310% mononormal.................... 1.99641% sun........................... 1.92093% dragmag....................... 1.28176% trapper....................... 0.93071% sand.......................... 0.83938% choice........................ 0.78168% monobug....................... 0.69997% monoghost..................... 0.69125% rain.......................... 0.67538% monopsychic................... 0.43899% monodragon.................... 0.36087% monoflying.................... 0.36087% multiweather.................. 0.35772% sunoffense.................... 0.05636% hail.......................... 0.04045% monoelectric.................. 0.03621% rainoffense................... 0.01576% hailoffense................... 0.00742% monosteel..................... 0.00006% monoground.................... 0.00005% monowater..................... 0.00000% monopoison.................... 0.00000% monodark...................... 0.00000% monorock...................... 0.00000% sandoffense................... 0.00000% sunstall...................... 0.00000% gravity....................... 0.00000% monograss..................... 0.00000% fear.......................... 0.00000% trickroom..................... 0.00000% tailwind...................... 0.00000% sandstall..................... 0.00000% trickrain..................... 0.00000% monofighting.................. 0.00000% monofairy..................... 0.00000% monoice....................... 0.00000% semistall..................... 0.00000% hailstall..................... 0.00000% tricksand..................... 0.00000% rainstall..................... 0.00000% monofire...................... 0.00000% Stalliness (mean: -0.644) |# -3.0|# |# -2.0|############ |#################### -1.0|####################### |############################## 0.0|############# |########################## +1.0| |# +2.0|### | more negative = more offensive, more positive = more stall one # = 0.77%