offense.......................60.08192% weatherless...................57.03194% sun...........................29.00979% balance.......................19.46165% hyperoffense..................17.59198% rain..........................17.02252% multiweather..................12.70231% sand.......................... 7.22747% hail.......................... 3.08709% monotype...................... 2.95721% sunoffense.................... 2.68033% semistall..................... 1.98527% rainoffense................... 1.02618% stall......................... 0.87917% sandoffense................... 0.71932% trickroom..................... 0.61085% voltturn...................... 0.55662% monopsychic................... 0.45386% monobug....................... 0.32826% monosteel..................... 0.32541% monodragon.................... 0.32255% monoflying.................... 0.27260% monowater..................... 0.26118% hailoffense................... 0.24691% mononormal.................... 0.20552% sunstall...................... 0.19838% monofire...................... 0.17698% monoghost..................... 0.17555% monofighting.................. 0.15557% monorock...................... 0.12560% monoground.................... 0.12131% tailwind...................... 0.11275% monodark...................... 0.11132% monofairy..................... 0.10990% rainstall..................... 0.10133% choice........................ 0.09705% monograss..................... 0.08135% monoice....................... 0.07707% monoelectric.................. 0.07136% tricksand..................... 0.04567% dragmag....................... 0.03711% monopoison.................... 0.03425% trickrain..................... 0.02141% gravity....................... 0.01855% swagplay...................... 0.01427% sandstall..................... 0.01142% tricksun...................... 0.00143% Stalliness (mean: -0.425) -2.0|# |## -1.5|####### |############ -1.0|################### |########################### -0.5|############################## |########################### 0.0|################### |############# +0.5|####### |#### +1.0|## |# +1.5|# | +2.0| | +2.5| | more negative = more offensive, more positive = more stall one # = 0.57%