weatherless...................62.15508% balance.......................48.54487% trickroom.....................32.24783% sun...........................30.09712% offense.......................20.22576% hyperoffense..................16.86070% rain..........................11.94303% semistall..................... 8.74662% stall......................... 5.62206% rainoffense................... 4.95508% multiweather.................. 4.86796% sunstall...................... 4.69885% sunoffense.................... 1.90607% sand.......................... 0.71216% monotype...................... 0.15541% sandoffense................... 0.13787% monobug....................... 0.10991% monofire...................... 0.04158% tailwind...................... 0.04112% voltturn...................... 0.00408% monodragon.................... 0.00393% hail.......................... 0.00248% monopoison.................... 0.00006% monoghost..................... 0.00000% trickrain..................... 0.00000% monopsychic................... 0.00000% monowater..................... 0.00000% tricksand..................... 0.00000% monoflying.................... 0.00000% monodark...................... 0.00000% gravity....................... 0.00000% monograss..................... 0.00000% dragmag....................... 0.00000% swagplay...................... 0.00000% monosteel..................... 0.00000% sandstall..................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% monofairy..................... 0.00000% choice........................ 0.00000% monoground.................... 0.00000% hailoffense................... 0.00000% monoice....................... 0.00000% tricksun...................... 0.00000% monoelectric.................. 0.00000% rainstall..................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: 0.152) -2.0| | -1.5|##### |###### -1.0|######## |## -0.5|####### |########### 0.0|######### |########### +0.5|############################## |## +1.0|# |######### +1.5| |# +2.0| | +2.5|##### | more negative = more offensive, more positive = more stall one # = 0.92%