offense.......................49.84695% weatherless...................47.48522% sun...........................37.32958% balance.......................22.90141% rain..........................22.41635% hyperoffense..................21.03417% multiweather..................13.02950% sunoffense.................... 5.64765% sand.......................... 4.68577% semistall..................... 3.39306% stall......................... 2.82441% monotype...................... 2.75377% rainoffense................... 1.60941% hail.......................... 1.25621% voltturn...................... 0.60750% dragmag....................... 0.50507% sunstall...................... 0.50154% sandoffense................... 0.48859% monoghost..................... 0.35320% trickroom..................... 0.34967% monosteel..................... 0.29198% monowater..................... 0.27432% monopsychic................... 0.24606% monofighting.................. 0.23547% monofire...................... 0.21663% monoground.................... 0.20956% sandstall..................... 0.19426% mononormal.................... 0.18131% monodark...................... 0.17424% monobug....................... 0.16365% monodragon.................... 0.16129% monoflying.................... 0.15776% rainstall..................... 0.15070% monorock...................... 0.12833% hailoffense................... 0.11185% tailwind...................... 0.10596% choice........................ 0.10596% tricksand..................... 0.10478% monofairy..................... 0.09536% monoice....................... 0.09419% monopoison.................... 0.07770% monoelectric.................. 0.07770% trickrain..................... 0.06946% monograss..................... 0.05063% tricksun...................... 0.04945% trapper....................... 0.04709% hailstall..................... 0.01531% allweather.................... 0.00589% trickhail..................... 0.00471% gravity....................... 0.00118% Stalliness (mean: -0.338) |# -2.0|# |#### -1.5|########## |################### -1.0|######################### |############################## -0.5|############################ |######################### 0.0|#################### |################ +0.5|############# |####### +1.0|###### |#### +1.5|## |# +2.0|# |# +2.5|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.46%