offense.......................49.24072% weatherless...................45.53084% sun...........................39.39128% rain..........................23.12922% balance.......................23.12299% hyperoffense..................21.09045% multiweather..................13.62309% sunoffense.................... 6.02416% sand.......................... 4.52542% semistall..................... 3.52107% stall......................... 3.02478% monotype...................... 2.42721% rainoffense................... 1.64478% hail.......................... 1.17925% voltturn...................... 0.61651% sunstall...................... 0.53323% dragmag....................... 0.49263% sandoffense................... 0.45625% trickroom..................... 0.33771% monoghost..................... 0.32036% monosteel..................... 0.27330% monowater..................... 0.24845% monopsychic................... 0.20905% sandstall..................... 0.20641% monofighting.................. 0.20132% monofire...................... 0.19486% monoground.................... 0.19203% rainstall..................... 0.15561% monodark...................... 0.15096% mononormal.................... 0.14548% monodragon.................... 0.14302% monobug....................... 0.14115% monoflying.................... 0.13170% hailoffense................... 0.10854% choice........................ 0.10598% tailwind...................... 0.09659% tricksand..................... 0.09304% monorock...................... 0.09279% monofairy..................... 0.08002% trickrain..................... 0.07494% monoice....................... 0.06788% monopoison.................... 0.06788% monoelectric.................. 0.06340% tricksun...................... 0.04868% trapper....................... 0.04273% monograss..................... 0.04114% hailstall..................... 0.01260% trickhail..................... 0.00469% allweather.................... 0.00436% gravity....................... 0.00087% Stalliness (mean: -0.327) |# -2.0|# |#### -1.5|########## |################### -1.0|######################### |############################## -0.5|############################ |######################### 0.0|#################### |################ +0.5|############# |######## +1.0|###### |#### +1.5|## |# +2.0|# |# +2.5|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.46%