rain..........................44.85089% weatherless...................36.78691% hyperoffense..................35.42112% offense.......................26.60704% balance.......................24.01212% sun...........................22.91953% multiweather..................16.99866% sand..........................12.37989% rainoffense...................12.19580% sunoffense....................11.16081% stall.........................10.26706% batonpass..................... 6.74685% semistall..................... 3.69266% sandoffense................... 0.86939% sandstall..................... 0.78110% voltturn...................... 0.29953% monotype...................... 0.28653% choice........................ 0.22399% monosteel..................... 0.12611% monofairy..................... 0.12384% rainstall..................... 0.11259% monoelectric.................. 0.11257% hail.......................... 0.06943% tailwind...................... 0.04425% monodragon.................... 0.02239% monofighting.................. 0.00913% monoflying.................... 0.00677% trickroom..................... 0.00637% mononormal.................... 0.00467% monorock...................... 0.00425% monoground.................... 0.00191% trapper....................... 0.00049% monowater..................... 0.00036% monoghost..................... 0.00020% monodark...................... 0.00017% hailstall..................... 0.00016% monograss..................... 0.00014% trickrain..................... 0.00012% monoice....................... 0.00004% monobug....................... 0.00003% monofire...................... 0.00002% monopsychic................... 0.00002% hailoffense................... 0.00000% dragmag....................... 0.00000% sunstall...................... 0.00000% monopoison.................... 0.00000% swagplay...................... 0.00000% gravity....................... 0.00000% fear.......................... 0.00000% tricksun...................... 0.00000% allweather.................... 0.00000% trickhail..................... 0.00000% tricksand..................... 0.00000% Stalliness (mean: -0.145) -3.0| | -2.0|# |########## -1.0|############################## |############ 0.0|############## |############### +1.0|##### |## +2.0|### |###### +3.0|# more negative = more offensive, more positive = more stall one # = 1.00%