weatherless...................74.44444% offense.......................52.77778% balance.......................27.22222% hyperoffense..................13.88889% sun...........................12.22222% rain..........................10.55556% semistall..................... 5.55556% trickroom..................... 2.22222% monotype...................... 2.22222% sand.......................... 1.66667% monobug....................... 1.66667% hail.......................... 1.11111% voltturn...................... 0.55556% sunoffense.................... 0.55556% choice........................ 0.55556% monopsychic................... 0.55556% stall......................... 0.55556% tricksun...................... 0.55556% monofighting.................. 0.55556% Stalliness (mean: -0.243) |############### -1.0|############ |############ -0.5|############################## |############################ 0.0|################## |############# +0.5|####### |######### +1.0|## |## +1.5|##### more negative = more offensive, more positive = more stall one # = 0.65%