weatherless...................73.87501% offense.......................52.63542% balance.......................26.22571% hyperoffense..................13.74653% rain..........................12.12150% sun...........................11.93750% semistall..................... 6.69442% trickroom..................... 2.22222% monotype...................... 1.93750% monobug....................... 1.52431% sand.......................... 1.23959% hail.......................... 0.82639% voltturn...................... 0.69791% sunoffense.................... 0.69791% stall......................... 0.69791% tricksun...................... 0.69791% choice........................ 0.41320% monopsychic................... 0.41320% monofighting.................. 0.41320% Stalliness (mean: -0.225) |############## -1.0|########## |########## -0.5|############################## |######################## 0.0|############### |########### +0.5|##### |######### +1.0|## |## +1.5|###### more negative = more offensive, more positive = more stall one # = 0.72%