offense.......................57.69183% weatherless...................49.72772% balance.......................31.21287% rain..........................27.30198% sun...........................21.07054% hyperoffense.................. 7.53094% trickroom..................... 7.13490% multiweather.................. 5.22277% sand.......................... 5.06807% monotype...................... 2.66708% hail.......................... 2.43812% voltturn...................... 2.41337% semistall..................... 2.06683% rainoffense................... 1.76361% tricksun...................... 1.50371% stall......................... 1.49752% tailwind...................... 1.16955% rainstall..................... 1.15099% trickrain..................... 1.04579% sunoffense.................... 0.96535% monopsychic................... 0.69307% choice........................ 0.51980% monoghost..................... 0.41460% monowater..................... 0.37748% monoice....................... 0.35272% batonpass..................... 0.27847% monodark...................... 0.19183% monoelectric.................. 0.16708% monobug....................... 0.11757% monodragon.................... 0.09901% sandoffense................... 0.08045% dragmag....................... 0.07426% tricksand..................... 0.06807% monosteel..................... 0.06188% monofire...................... 0.06188% hailoffense................... 0.06188% monofairy..................... 0.06188% allweather.................... 0.03094% sunstall...................... 0.01856% monopoison.................... 0.01856% monofighting.................. 0.01856% monorock...................... 0.01856% sandstall..................... 0.01238% monograss..................... 0.01238% gravity....................... 0.00619% monoflying.................... 0.00619% trickhail..................... 0.00619% Stalliness (mean: -0.191) -1.5|### |##### -1.0|############ |######################## -0.5|############################## |########################### 0.0|############################# |#################### +0.5|############ |####### +1.0|#### |## +1.5|# | more negative = more offensive, more positive = more stall one # = 0.56%