offense.......................64.62595% rain..........................61.13939% weatherless...................38.82907% balance.......................35.37405% trickroom.....................32.57006% voltturn...................... 0.91082% hail.......................... 0.01637% monotype...................... 0.01637% monoice....................... 0.01637% sun........................... 0.01517% sandoffense................... 0.00000% sunstall...................... 0.00000% monowater..................... 0.00000% gravity....................... 0.00000% sandstall..................... 0.00000% rainoffense................... 0.00000% monograss..................... 0.00000% multiweather.................. 0.00000% monopoison.................... 0.00000% dragmag....................... 0.00000% tailwind...................... 0.00000% rainstall..................... 0.00000% batonpass..................... 0.00000% sunoffense.................... 0.00000% monobug....................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% tricksun...................... 0.00000% trickrain..................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% monoflying.................... 0.00000% monoghost..................... 0.00000% monofire...................... 0.00000% trickhail..................... 0.00000% allweather.................... 0.00000% choice........................ 0.00000% hyperoffense.................. 0.00000% hailoffense................... 0.00000% monodark...................... 0.00000% monofairy..................... 0.00000% semistall..................... 0.00000% tricksand..................... 0.00000% monoelectric.................. 0.00000% sand.......................... 0.00000% stall......................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: -0.107) -1.5| | -1.0|############# | -0.5|############################## |############ 0.0|################## |################ +0.5|################## | +1.0|###### | +1.5| | more negative = more offensive, more positive = more stall one # = 0.89%