balance.......................63.26793% rain..........................52.19336% weatherless...................36.12436% stall.........................18.65157% offense.......................15.54994% sand.......................... 8.51904% sun........................... 4.98763% multiweather.................. 3.03161% semistall..................... 2.22863% voltturn...................... 1.50568% hail.......................... 1.20721% choice........................ 0.69267% trickroom..................... 0.43487% hyperoffense.................. 0.30194% monotype...................... 0.17764% monograss..................... 0.17600% sunoffense.................... 0.09075% rainoffense................... 0.06753% tricksun...................... 0.06402% monoice....................... 0.00079% monobug....................... 0.00068% hailoffense................... 0.00048% sandoffense................... 0.00027% monosteel..................... 0.00015% monoghost..................... 0.00001% monoground.................... 0.00001% monowater..................... 0.00000% monofire...................... 0.00000% monoflying.................... 0.00000% monorock...................... 0.00000% sandstall..................... 0.00000% monoelectric.................. 0.00000% sunstall...................... 0.00000% gravity....................... 0.00000% monopoison.................... 0.00000% dragmag....................... 0.00000% monodragon.................... 0.00000% tailwind...................... 0.00000% monopsychic................... 0.00000% trickrain..................... 0.00000% monofighting.................. 0.00000% allweather.................... 0.00000% trickhail..................... 0.00000% monofairy..................... 0.00000% monodark...................... 0.00000% hailstall..................... 0.00000% tricksand..................... 0.00000% rainstall..................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: 0.876) -2.0| | -1.0|# |####### 0.0|### |############################## +1.0|# | +2.0|# | +3.0|# |######## more negative = more offensive, more positive = more stall one # = 1.93%