weatherless...................88.64862% offense.......................52.85166% balance.......................32.19261% hyperoffense.................. 9.43020% monotype...................... 8.78531% rain.......................... 5.56789% voltturn...................... 5.34907% semistall..................... 4.19340% monograss..................... 4.15426% sand.......................... 2.93249% hail.......................... 2.85100% stall......................... 1.33214% monorock...................... 1.12680% monopsychic................... 0.97408% mononormal.................... 0.81623% trickroom..................... 0.74499% choice........................ 0.71612% monoelectric.................. 0.61602% monofairy..................... 0.38180% monoice....................... 0.33432% monowater..................... 0.30544% monobug....................... 0.30544% monosteel..................... 0.30544% hailoffense................... 0.20534% rainoffense................... 0.15272% monopoison.................... 0.15272% dragmag....................... 0.15272% monoground.................... 0.15272% sun........................... 0.07636% multiweather.................. 0.07636% monofighting.................. 0.07636% Stalliness (mean: -0.181) -2.0|# |### -1.0|################### |############################## 0.0|############################## |################# +1.0|#### |#### +2.0| | +3.0| more negative = more offensive, more positive = more stall one # = 0.92%