weatherless...................78.28596% balance.......................47.80252% offense.......................20.29139% stall.........................18.43950% voltturn......................15.97999% sand..........................11.52005% hyperoffense.................. 9.73454% hail.......................... 6.52459% sandstall..................... 5.07659% choice........................ 4.38815% semistall..................... 3.73206% trickroom..................... 3.18381% rain.......................... 2.93128% hailoffense................... 0.81677% sun........................... 0.81495% tricksun...................... 0.39203% dragmag....................... 0.13780% trickrain..................... 0.10099% multiweather.................. 0.07684% monotype...................... 0.02658% rainoffense................... 0.02641% monograss..................... 0.01229% sandoffense................... 0.00980% sunoffense.................... 0.00587% monobug....................... 0.00438% monosteel..................... 0.00340% monoghost..................... 0.00265% monoelectric.................. 0.00162% monofairy..................... 0.00110% monoice....................... 0.00097% monodark...................... 0.00097% monofighting.................. 0.00014% tailwind...................... 0.00012% monoflying.................... 0.00002% monowater..................... 0.00001% monodragon.................... 0.00000% rainstall..................... 0.00000% gravity....................... 0.00000% monoground.................... 0.00000% tricksand..................... 0.00000% monopsychic................... 0.00000% monopoison.................... 0.00000% trapper....................... 0.00000% monofire...................... 0.00000% sunstall...................... 0.00000% monorock...................... 0.00000% allweather.................... 0.00000% trickhail..................... 0.00000% hailstall..................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: 0.623) -2.0|## |#### -1.0|### |########## 0.0|########## |######### +1.0|############################## |## +2.0|######### |## +3.0| more negative = more offensive, more positive = more stall one # = 1.13%