weatherless...................67.73847% offense.......................49.82577% hyperoffense..................22.09257% balance.......................21.07533% rain..........................17.83703% sun........................... 9.63041% sand.......................... 6.02957% semistall..................... 4.00739% stall......................... 2.99894% monotype...................... 2.95143% multiweather.................. 2.71559% voltturn...................... 2.34776% rainoffense................... 2.25449% hail.......................... 1.64379% sunoffense.................... 1.56107% trickroom..................... 1.43435% choice........................ 0.93805% sandoffense................... 0.70574% monodragon.................... 0.36959% trickrain..................... 0.36783% monoice....................... 0.33615% monofighting.................. 0.30095% monoflying.................... 0.29215% monobug....................... 0.27279% monosteel..................... 0.27103% monopsychic................... 0.24111% monoghost..................... 0.22879% rainstall..................... 0.22351% monowater..................... 0.20415% hailoffense................... 0.19359% monopoison.................... 0.18831% monofairy..................... 0.18831% sandstall..................... 0.15839% monorock...................... 0.15488% dragmag....................... 0.14960% monodark...................... 0.14608% monofire...................... 0.08976% tailwind...................... 0.08624% monoelectric.................. 0.08624% mononormal.................... 0.07744% sunstall...................... 0.07040% monograss..................... 0.06864% monoground.................... 0.04928% tricksand..................... 0.04224% tricksun...................... 0.02640% hailstall..................... 0.01936% gravity....................... 0.00528% allweather.................... 0.00176% Stalliness (mean: -0.358) -2.0|## |############ -1.0|########################### |############################## 0.0|####################### |########### +1.0|####### |### +2.0|# |# +3.0| more negative = more offensive, more positive = more stall one # = 0.86%