weatherless...................66.80564% offense.......................49.32891% hyperoffense..................22.17458% balance.......................21.11487% rain..........................18.65304% sun........................... 9.91616% sand.......................... 5.98394% semistall..................... 4.16549% stall......................... 3.21615% multiweather.................. 2.74882% monotype...................... 2.59956% voltturn...................... 2.37793% rainoffense................... 2.36418% sunoffense.................... 1.63607% hail.......................... 1.55777% trickroom..................... 1.51350% choice........................ 0.91412% sandoffense................... 0.67936% trickrain..................... 0.40899% monodragon.................... 0.33810% monoice....................... 0.30249% monofighting.................. 0.26909% monoflying.................... 0.25041% rainstall..................... 0.24052% monosteel..................... 0.23683% monobug....................... 0.22752% monopsychic................... 0.20460% monoghost..................... 0.19330% hailoffense................... 0.17873% monowater..................... 0.17217% sandstall..................... 0.16791% monofairy..................... 0.15951% monopoison.................... 0.15551% dragmag....................... 0.15427% monorock...................... 0.13740% monodark...................... 0.13087% tailwind...................... 0.09368% sunstall...................... 0.07563% monofire...................... 0.07119% monoelectric.................. 0.07118% mononormal.................... 0.06825% monograss..................... 0.05632% monoground.................... 0.04646% tricksand..................... 0.04394% tricksun...................... 0.02401% hailstall..................... 0.01796% gravity....................... 0.00482% allweather.................... 0.00221% Stalliness (mean: -0.349) -2.0|## |############ -1.0|########################### |############################## 0.0|####################### |########### +1.0|####### |### +2.0|# |# +3.0| more negative = more offensive, more positive = more stall one # = 0.85%