offense.......................54.54448% weatherless...................44.25566% balance.......................40.94961% rain..........................28.42604% sun...........................26.23629% trickroom..................... 8.02837% hyperoffense.................. 3.40247% multiweather.................. 2.99323% sand.......................... 2.99109% tricksun...................... 2.27760% hail.......................... 1.09273% semistall..................... 0.97489% voltturn...................... 0.92775% trickrain..................... 0.70920% rainoffense................... 0.70278% monotype...................... 0.61064% sunoffense.................... 0.55708% tailwind...................... 0.37496% stall......................... 0.12856% monodark...................... 0.08999% monowater..................... 0.08570% monofire...................... 0.07713% sandoffense................... 0.07499% tricksand..................... 0.06856% monodragon.................... 0.06642% trickhail..................... 0.04499% monoice....................... 0.04285% monoghost..................... 0.04071% monosteel..................... 0.03857% rainstall..................... 0.03857% monoground.................... 0.03214% monopoison.................... 0.03000% batonpass..................... 0.02785% monoelectric.................. 0.02571% gravity....................... 0.02357% monofairy..................... 0.01928% hailoffense................... 0.01928% dragmag....................... 0.01714% monopsychic................... 0.01286% monoflying.................... 0.01286% monofighting.................. 0.01071% mononormal.................... 0.01071% hailstall..................... 0.01071% monorock...................... 0.00643% monograss..................... 0.00429% monobug....................... 0.00429% Stalliness (mean: -0.106) -1.5|# |## -1.0|##### |############ -0.5|################### |############################## 0.0|########################### |######################### +0.5|############# |##### +1.0|## | +1.5| more negative = more offensive, more positive = more stall one # = 0.71%