offense.......................54.10440% weatherless...................43.57429% balance.......................41.61332% rain..........................28.87603% sun...........................26.68961% trickroom..................... 8.34964% hyperoffense.................. 3.21045% multiweather.................. 3.05668% sand.......................... 2.89100% tricksun...................... 2.44064% hail.......................... 1.03211% semistall..................... 0.95221% voltturn...................... 0.90637% trickrain..................... 0.72977% rainoffense................... 0.70538% monotype...................... 0.54905% sunoffense.................... 0.53251% tailwind...................... 0.38163% stall......................... 0.11963% monowater..................... 0.08012% monofire...................... 0.07485% sandoffense................... 0.06777% tricksand..................... 0.06738% monodark...................... 0.06334% monodragon.................... 0.06294% trickhail..................... 0.04549% monosteel..................... 0.04510% monoice....................... 0.03951% rainstall..................... 0.03742% monoground.................... 0.03484% monoghost..................... 0.03333% monopoison.................... 0.02448% gravity....................... 0.02299% monoelectric.................. 0.02239% batonpass..................... 0.02179% monofairy..................... 0.01542% dragmag....................... 0.01493% monopsychic................... 0.01284% hailoffense................... 0.01283% monoflying.................... 0.01174% mononormal.................... 0.00905% monofighting.................. 0.00796% hailstall..................... 0.00796% monorock...................... 0.00477% monograss..................... 0.00318% monobug....................... 0.00318% Stalliness (mean: -0.099) -1.5|# |## -1.0|##### |########### -0.5|################### |############################## 0.0|########################### |########################## +0.5|############# |##### +1.0|## | +1.5| more negative = more offensive, more positive = more stall one # = 0.71%