weatherless...................97.22757% offense.......................50.66794% monotype......................42.00085% mononormal....................39.07053% balance.......................25.30799% hyperoffense..................17.81871% semistall..................... 4.09925% stall......................... 2.10612% sand.......................... 1.43691% sun........................... 0.62811% monoflying.................... 0.48344% monodragon.................... 0.46515% hail.......................... 0.43908% monofighting.................. 0.42387% monowater..................... 0.35162% rain.......................... 0.29803% monoghost..................... 0.28644% monosteel..................... 0.28391% monograss..................... 0.27793% monopsychic................... 0.26489% monoelectric.................. 0.26164% monodark...................... 0.26019% monofire...................... 0.25313% monoground.................... 0.24878% monoice....................... 0.24462% monobug....................... 0.24317% monofairy..................... 0.18649% monopoison.................... 0.18215% sandoffense................... 0.11914% monorock...................... 0.08637% sunoffense.................... 0.06573% hailoffense................... 0.04382% rainoffense................... 0.03784% sandstall..................... 0.02969% multiweather.................. 0.02390% sunstall...................... 0.01304% batonpass..................... 0.00724% tailwind...................... 0.00344% dragmag....................... 0.00326% hailstall..................... 0.00235% voltturn...................... 0.00163% rainstall..................... 0.00072% Stalliness (mean: -0.310) |# -2.0|## |######## -1.0|####################### |############################## 0.0|####################### |############## +1.0|###### |### +2.0|# | more negative = more offensive, more positive = more stall one # = 0.91%