weatherless...................97.26018% offense.......................50.76245% monotype......................41.65981% mononormal....................39.00598% balance.......................25.48230% hyperoffense..................17.64766% semistall..................... 4.07604% stall......................... 2.03155% sand.......................... 1.41664% sun........................... 0.62329% monoflying.................... 0.43824% monodragon.................... 0.43010% hail.......................... 0.42937% monofighting.................. 0.39148% monowater..................... 0.31957% rain.......................... 0.29896% monosteel..................... 0.26105% monoghost..................... 0.26046% monograss..................... 0.24610% monopsychic................... 0.24450% monoelectric.................. 0.23291% monodark...................... 0.23194% monofire...................... 0.22818% monoground.................... 0.22748% monobug....................... 0.21951% monoice....................... 0.21779% monofairy..................... 0.17183% monopoison.................... 0.15904% sandoffense................... 0.11260% monorock...................... 0.07655% sunoffense.................... 0.06555% hailoffense................... 0.04261% rainoffense................... 0.03951% sandstall..................... 0.02951% multiweather.................. 0.02286% sunstall...................... 0.01270% batonpass..................... 0.00601% tailwind...................... 0.00310% dragmag....................... 0.00306% hailstall..................... 0.00202% voltturn...................... 0.00167% rainstall..................... 0.00063% Stalliness (mean: -0.309) |# -2.0|## |######## -1.0|####################### |############################## 0.0|####################### |############## +1.0|###### |### +2.0|# | more negative = more offensive, more positive = more stall one # = 0.91%