weatherless...................98.01926% offense.......................50.12391% balance.......................42.14106% monotype......................41.80916% mononormal....................41.79193% hyperoffense.................. 4.15179% semistall..................... 3.48773% sand.......................... 1.88710% stall......................... 0.09552% hail.......................... 0.07860% rain.......................... 0.01503% monodragon.................... 0.01045% monoghost..................... 0.00520% monoflying.................... 0.00489% monofire...................... 0.00377% monoice....................... 0.00144% monograss..................... 0.00136% monofighting.................. 0.00119% monowater..................... 0.00022% monodark...................... 0.00010% monorock...................... 0.00010% monobug....................... 0.00009% monoground.................... 0.00008% sandoffense................... 0.00004% monopsychic................... 0.00002% monoelectric.................. 0.00002% sun........................... 0.00001% monosteel..................... 0.00000% multiweather.................. 0.00000% rainstall..................... 0.00000% sunstall...................... 0.00000% voltturn...................... 0.00000% rainoffense................... 0.00000% monopoison.................... 0.00000% dragmag....................... 0.00000% tailwind...................... 0.00000% batonpass..................... 0.00000% sunoffense.................... 0.00000% sandstall..................... 0.00000% monofairy..................... 0.00000% hailoffense................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: -0.021) | -2.0| | -1.0|######### |############## 0.0|############################## |#################### +1.0|#### | +2.0| | more negative = more offensive, more positive = more stall one # = 1.27%