weatherless...................51.90694% balance.......................50.07676% sun...........................46.57271% offense.......................44.60682% monotype......................10.60364% mononormal....................10.46807% hyperoffense.................. 2.96264% tailwind...................... 2.93074% semistall..................... 2.35378% rain.......................... 1.90358% rainoffense................... 1.06498% multiweather.................. 0.83859% hail.......................... 0.45538% monofire...................... 0.13557% trickroom..................... 0.02629% sunoffense.................... 0.02398% sandoffense................... 0.00000% sunstall...................... 0.00000% monowater..................... 0.00000% voltturn...................... 0.00000% sandstall..................... 0.00000% monodark...................... 0.00000% monograss..................... 0.00000% monopoison.................... 0.00000% dragmag....................... 0.00000% batonpass..................... 0.00000% sand.......................... 0.00000% monobug....................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% tricksun...................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% allweather.................... 0.00000% trickhail..................... 0.00000% monofairy..................... 0.00000% choice........................ 0.00000% monoground.................... 0.00000% hailoffense................... 0.00000% monoice....................... 0.00000% monodragon.................... 0.00000% monoflying.................... 0.00000% hailstall..................... 0.00000% tricksand..................... 0.00000% monoelectric.................. 0.00000% stall......................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: 0.044) -2.0| | -1.5|# |##### -1.0|#### |############## -0.5|############## |######################## 0.0|########################### |########################### +0.5|####################### |############################## +1.0|#### |# +1.5| | +2.0| | +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.58%