weatherless...................68.36823% offense.......................44.74488% balance.......................33.99033% sun...........................18.53588% hyperoffense..................12.79824% rain..........................12.30263% voltturn......................11.95366% monotype...................... 8.36721% mononormal.................... 8.15258% semistall..................... 6.02126% multiweather.................. 3.54139% hail.......................... 3.28283% stall......................... 2.44530% sunoffense.................... 1.72397% choice........................ 1.47138% sand.......................... 1.12071% rainoffense................... 0.77148% sunstall...................... 0.36400% hailoffense................... 0.31452% trickroom..................... 0.27429% tailwind...................... 0.11649% sandoffense................... 0.11465% tricksun...................... 0.05933% sandstall..................... 0.05910% monodragon.................... 0.04608% monobug....................... 0.04155% monoghost..................... 0.03938% monosteel..................... 0.03887% monoflying.................... 0.03401% monograss..................... 0.03083% monopoison.................... 0.02907% rainstall..................... 0.02749% hailstall..................... 0.02347% dragmag....................... 0.01751% monowater..................... 0.01701% monofighting.................. 0.01206% monoelectric.................. 0.01206% monorock...................... 0.01165% monoice....................... 0.01165% monofairy..................... 0.00938% monofire...................... 0.00938% monodark...................... 0.00804% monoground.................... 0.00536% monopsychic................... 0.00402% tricksand..................... 0.00360% gravity....................... 0.00268% Stalliness (mean: -0.103) -2.0|# |### -1.5|####### |########### -1.0|################## |######################## -0.5|########################### |############################## 0.0|########################## |######################## +0.5|##################### |################ +1.0|########### |###### +1.5|### |## +2.0|# |# +2.5| |# more negative = more offensive, more positive = more stall one # = 0.43%