weatherless...................58.36308% balance.......................41.51768% voltturn......................35.27224% offense.......................30.84483% sun...........................27.97203% rain..........................15.99256% semistall.....................15.48573% monotype......................10.81384% mononormal....................10.81384% hyperoffense.................. 7.93534% multiweather.................. 5.55530% stall......................... 4.21641% hail.......................... 3.22764% sunoffense.................... 1.49906% choice........................ 1.00006% sunstall...................... 0.57713% trickroom..................... 0.41294% hailoffense................... 0.16351% rainoffense................... 0.14382% sandoffense................... 0.00000% monowater..................... 0.00000% gravity....................... 0.00000% monodark...................... 0.00000% monograss..................... 0.00000% monopoison.................... 0.00000% dragmag....................... 0.00000% tailwind...................... 0.00000% monobug....................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% tricksun...................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% sandstall..................... 0.00000% monoghost..................... 0.00000% monofairy..................... 0.00000% monoground.................... 0.00000% monoice....................... 0.00000% monodragon.................... 0.00000% monoflying.................... 0.00000% hailstall..................... 0.00000% tricksand..................... 0.00000% monoelectric.................. 0.00000% sand.......................... 0.00000% rainstall..................... 0.00000% monofire...................... 0.00000% Stalliness (mean: 0.335) -2.0| | -1.5|##### |####### -1.0|###### |######## -0.5|################### |################ 0.0|############################## |##################### +0.5|################### |###################### +1.0|######################### |######################### +1.5|## |##### +2.0|# | +2.5| | more negative = more offensive, more positive = more stall one # = 0.47%