weatherless...................59.43146% balance.......................52.38497% offense.......................43.42327% sun...........................17.50181% sand..........................13.96049% hail.......................... 6.14310% rain.......................... 3.73404% trickroom..................... 3.50518% hyperoffense.................. 2.10793% semistall..................... 1.93929% tricksun...................... 1.81884% monotype...................... 1.67430% mononormal.................... 1.66225% tailwind...................... 1.34907% voltturn...................... 0.95158% multiweather.................. 0.77090% hailoffense................... 0.33727% sunoffense.................... 0.26500% tricksand..................... 0.25295% dragmag....................... 0.19272% stall......................... 0.14454% rainoffense................... 0.13250% batonpass..................... 0.03614% sandoffense................... 0.01205% trapper....................... 0.01205% monoice....................... 0.01205% Stalliness (mean: 0.032) | -1.5| |# -1.0|### |######## -0.5|############# |######################## 0.0|############################## |############################# +0.5|################# |######### +1.0|#### |# +1.5| more negative = more offensive, more positive = more stall one # = 0.71%