weatherless...................59.36356% balance.......................52.77079% offense.......................42.98807% sun...........................17.56045% sand..........................14.00062% hail.......................... 6.08754% rain.......................... 3.75873% trickroom..................... 3.53296% hyperoffense.................. 2.13570% semistall..................... 1.96090% tricksun...................... 1.84044% monotype...................... 1.71442% mononormal.................... 1.70546% tailwind...................... 1.31203% voltturn...................... 0.88059% multiweather.................. 0.77090% hailoffense................... 0.34961% sunoffense.................... 0.28352% tricksand..................... 0.26221% dragmag....................... 0.21124% stall......................... 0.14454% rainoffense................... 0.12324% batonpass..................... 0.04540% sandoffense................... 0.00896% trapper....................... 0.00896% monoice....................... 0.00896% Stalliness (mean: 0.035) | -1.5| |# -1.0|### |####### -0.5|############# |####################### 0.0|############################## |############################# +0.5|################# |######### +1.0|#### |# +1.5| more negative = more offensive, more positive = more stall one # = 0.72%