sandoffense................... 0.00000% voltturn...................... 0.00000% hail.......................... 0.00000% rainoffense................... 0.00000% offense....................... 0.00000% monotype...................... 0.00000% trickroom..................... 0.00000% dragmag....................... 0.00000% tailwind...................... 0.00000% sun........................... 0.00000% batonpass..................... 0.00000% sand.......................... 0.00000% multiweather.................. 0.00000% tricksun...................... 0.00000% rain.......................... 0.00000% hyperoffense.................. 0.00000% trapper....................... 0.00000% hailoffense................... 0.00000% monoice....................... 0.00000% weatherless................... 0.00000% semistall..................... 0.00000% tricksand..................... 0.00000% sunoffense.................... 0.00000% stall......................... 0.00000% mononormal.................... 0.00000% balance....................... 0.00000%