weatherless...................68.52196% offense.......................52.58565% balance.......................40.53668% sun...........................15.66524% monotype...................... 8.77901% mononormal.................... 8.62716% sand.......................... 6.72793% rain.......................... 5.33759% trickroom..................... 4.86849% hail.......................... 4.84492% hyperoffense.................. 4.10765% tailwind...................... 3.37813% semistall..................... 2.37196% tricksun...................... 2.15304% voltturn...................... 1.08536% multiweather.................. 1.01238% stall......................... 0.39806% sunoffense.................... 0.36795% choice........................ 0.33469% sandoffense................... 0.26365% batonpass..................... 0.23201% tricksand..................... 0.21707% rainoffense................... 0.20803% trickhail..................... 0.14264% hailoffense................... 0.09195% sandstall..................... 0.05376% monowater..................... 0.05207% trickrain..................... 0.04287% monoflying.................... 0.03326% sunstall...................... 0.02720% dragmag....................... 0.02050% gravity....................... 0.01558% rainstall..................... 0.01485% monodragon.................... 0.01203% monoelectric.................. 0.00993% monobug....................... 0.00944% monoice....................... 0.00912% hailstall..................... 0.00904% monofire...................... 0.00565% monodark...................... 0.00452% allweather.................... 0.00436% monoghost..................... 0.00307% monofairy..................... 0.00299% monoground.................... 0.00299% monosteel..................... 0.00210% monograss..................... 0.00170% swagplay...................... 0.00153% monopsychic................... 0.00153% monopoison.................... 0.00121% trapper....................... 0.00089% monofighting.................. 0.00073% monorock...................... 0.00048% Stalliness (mean: -0.079) -1.5|# |### -1.0|####### |############## -0.5|####################### |############################# 0.0|############################## |######################## +0.5|################ |######### +1.0|#### |## +1.5|# | +2.0| more negative = more offensive, more positive = more stall one # = 0.61%