weatherless...................68.02837% offense.......................52.55039% balance.......................40.66008% sun...........................15.99802% monotype...................... 8.57062% mononormal.................... 8.42560% sand.......................... 6.87376% rain.......................... 5.35270% trickroom..................... 5.12012% hail.......................... 4.84958% hyperoffense.................. 4.03423% tailwind...................... 3.43528% semistall..................... 2.35756% tricksun...................... 2.28645% voltturn...................... 1.06836% multiweather.................. 1.01875% stall......................... 0.39774% sunoffense.................... 0.36805% choice........................ 0.33953% sandoffense................... 0.27272% tricksand..................... 0.23126% batonpass..................... 0.21226% rainoffense................... 0.20742% trickhail..................... 0.14875% hailoffense................... 0.09015% sandstall..................... 0.05396% monowater..................... 0.05271% trickrain..................... 0.04356% monoflying.................... 0.03356% sunstall...................... 0.02633% dragmag....................... 0.01926% gravity....................... 0.01496% rainstall..................... 0.01461% monodragon.................... 0.01193% monobug....................... 0.00853% monoelectric.................. 0.00848% hailstall..................... 0.00810% monoice....................... 0.00795% monofire...................... 0.00489% allweather.................... 0.00417% monodark...................... 0.00352% monoghost..................... 0.00281% monoground.................... 0.00272% monofairy..................... 0.00263% monosteel..................... 0.00164% swagplay...................... 0.00148% monograss..................... 0.00142% monopsychic................... 0.00118% monopoison.................... 0.00090% trapper....................... 0.00070% monofighting.................. 0.00054% monorock...................... 0.00036% Stalliness (mean: -0.077) -1.5|# |### -1.0|####### |############## -0.5|####################### |############################# 0.0|############################## |######################### +0.5|################ |######### +1.0|#### |## +1.5|# | +2.0| more negative = more offensive, more positive = more stall one # = 0.61%