weatherless...................85.11497% offense.......................51.29852% balance.......................36.69161% rain.......................... 7.80485% hyperoffense.................. 7.38768% trickroom..................... 4.67508% monotype...................... 4.31862% mononormal.................... 3.91711% sand.......................... 3.43727% semistall..................... 3.31192% tailwind...................... 3.16111% sun........................... 2.71260% voltturn...................... 1.99773% stall......................... 1.31027% hail.......................... 0.98124% rainoffense................... 0.71291% batonpass..................... 0.50727% choice........................ 0.23111% tricksun...................... 0.17235% swagplay...................... 0.14297% monoice....................... 0.13710% gravity....................... 0.12731% monowater..................... 0.11360% dragmag....................... 0.10380% sunstall...................... 0.09793% sandstall..................... 0.08618% trickrain..................... 0.07247% hailoffense................... 0.06659% multiweather.................. 0.05092% monoelectric.................. 0.05092% monobug....................... 0.03330% rainstall..................... 0.03330% sandoffense................... 0.03134% sunoffense.................... 0.02546% monoflying.................... 0.02350% tricksand..................... 0.02350% monoghost..................... 0.01371% monodark...................... 0.00979% hailstall..................... 0.00783% monopoison.................... 0.00588% monosteel..................... 0.00588% monofire...................... 0.00588% monodragon.................... 0.00196% Stalliness (mean: -0.106) -1.5|### |###### -1.0|########### |#################### -0.5|########################### |############################# 0.0|############################## |######################## +0.5|################### |########## +1.0|###### |### +1.5|# |# +2.0|# more negative = more offensive, more positive = more stall one # = 0.53%