weatherless...................84.97693% offense.......................51.61916% balance.......................36.40119% rain.......................... 7.83431% hyperoffense.................. 7.43326% trickroom..................... 4.87827% monotype...................... 4.08716% mononormal.................... 3.71874% sand.......................... 3.55557% tailwind...................... 3.23541% semistall..................... 3.19721% sun........................... 2.68879% voltturn...................... 2.05572% stall......................... 1.34918% hail.......................... 0.98915% rainoffense................... 0.74713% batonpass..................... 0.49018% choice........................ 0.21508% tricksun...................... 0.19126% swagplay...................... 0.14399% monoice....................... 0.13564% gravity....................... 0.12538% monowater..................... 0.11099% dragmag....................... 0.10795% sunstall...................... 0.10360% sandstall..................... 0.07988% trickrain..................... 0.07672% hailoffense................... 0.07237% multiweather.................. 0.04475% monoelectric.................. 0.03975% sandoffense................... 0.03023% rainstall..................... 0.02868% monobug....................... 0.02668% sunoffense.................... 0.02287% monoflying.................... 0.02142% tricksand..................... 0.02142% monoghost..................... 0.01116% monodark...................... 0.00826% hailstall..................... 0.00681% monopoison.................... 0.00436% monosteel..................... 0.00436% monofire...................... 0.00436% monodragon.................... 0.00145% Stalliness (mean: -0.110) -1.5|### |###### -1.0|########### |#################### -0.5|########################### |############################# 0.0|############################## |######################## +0.5|################## |######### +1.0|###### |### +1.5|# |# +2.0|# more negative = more offensive, more positive = more stall one # = 0.53%