weatherless...................76.87587% balance.......................56.43584% offense.......................27.17023% semistall.....................11.55957% sand..........................11.48473% sun........................... 9.63879% monotype...................... 6.21134% mononormal.................... 5.77230% voltturn...................... 5.27839% stall......................... 2.73399% tailwind...................... 2.18519% hyperoffense.................. 2.10038% hail.......................... 1.30214% rain.......................... 1.19737% trickroom..................... 0.68350% choice........................ 0.62862% multiweather.................. 0.48892% sandstall..................... 0.32928% tricksand..................... 0.20954% tricksun...................... 0.16963% monoice....................... 0.16963% sunstall...................... 0.14967% dragmag....................... 0.08980% monowater..................... 0.06486% monoelectric.................. 0.05987% monopsychic................... 0.04490% rainstall..................... 0.04490% sandoffense................... 0.03991% monopoison.................... 0.03991% monoflying.................... 0.03991% monodragon.................... 0.02993% sunoffense.................... 0.02495% monofire...................... 0.01996% monoground.................... 0.01996% monoghost..................... 0.01497% hailoffense................... 0.01497% rainoffense................... 0.00998% monodark...................... 0.00998% monograss..................... 0.00998% monosteel..................... 0.00998% monorock...................... 0.00998% monobug....................... 0.00499% monofighting.................. 0.00499% monofairy..................... 0.00499% hailstall..................... 0.00499% Stalliness (mean: 0.336) | -1.5|# |# -1.0|#### |####### -0.5|########### |################### 0.0|######################### |############################## +0.5|############################# |######################## +1.0|################ |########## +1.5|##### |## +2.0|# | +2.5| | more negative = more offensive, more positive = more stall one # = 0.54%