weatherless...................89.48526% offense.......................54.03160% balance.......................32.37498% monotype......................16.27301% mononormal....................15.84949% hyperoffense.................. 7.05327% sand.......................... 5.67682% semistall..................... 3.42890% sun........................... 3.12755% stall......................... 3.11126% voltturn...................... 2.87506% hail.......................... 1.46604% rain.......................... 1.22170% multiweather.................. 0.79818% choice........................ 0.60270% sandoffense................... 0.34208% trickroom..................... 0.31764% sunoffense.................... 0.24434% dragmag....................... 0.20362% monoflying.................... 0.20362% rainoffense................... 0.16289% monofire...................... 0.13846% hailoffense................... 0.13031% monodragon.................... 0.09774% sandstall..................... 0.05701% monopoison.................... 0.04072% monoghost..................... 0.04072% monograss..................... 0.03258% monobug....................... 0.03258% monofairy..................... 0.02443% monowater..................... 0.01629% monodark...................... 0.01629% monopsychic................... 0.01629% monosteel..................... 0.01629% monofighting.................. 0.01629% monoground.................... 0.01629% monoice....................... 0.01629% monoelectric.................. 0.01629% tailwind...................... 0.00814% Stalliness (mean: -0.090) |# -1.5|## |#### -1.0|########### |################## -0.5|############################# |############################## 0.0|########################## |################### +0.5|############# |############ +1.0|###### |# +1.5|## |## +2.0|## |## more negative = more offensive, more positive = more stall one # = 0.56%