weatherless...................90.09728% offense.......................52.78431% balance.......................33.54485% monotype......................15.83832% mononormal....................15.50006% hyperoffense.................. 6.48272% sand.......................... 5.36736% semistall..................... 3.78586% stall......................... 3.40227% voltturn...................... 3.16198% sun........................... 2.88676% hail.......................... 1.32618% rain.......................... 1.21163% multiweather.................. 0.71927% choice........................ 0.50231% trickroom..................... 0.32221% sandoffense................... 0.30292% dragmag....................... 0.23127% sunoffense.................... 0.22230% monoflying.................... 0.16311% rainoffense................... 0.14959% hailoffense................... 0.12133% monofire...................... 0.11075% monodragon.................... 0.07646% sandstall..................... 0.06710% monoghost..................... 0.03428% monopoison.................... 0.03013% monograss..................... 0.02410% monobug....................... 0.02410% monofairy..................... 0.02223% monowater..................... 0.01620% monodark...................... 0.01205% monopsychic................... 0.01205% monosteel..................... 0.01205% monofighting.................. 0.01205% monoground.................... 0.01205% monoice....................... 0.01205% monoelectric.................. 0.01205% tailwind...................... 0.01018% Stalliness (mean: -0.057) |# -1.5|## |#### -1.0|########### |################# -0.5|############################# |############################## 0.0|########################### |################### +0.5|############## |############# +1.0|###### |## +1.5|## |## +2.0|## |## more negative = more offensive, more positive = more stall one # = 0.55%