weatherless...................91.28457% offense.......................42.91055% balance.......................33.48556% semistall.....................22.34356% monotype......................16.72353% mononormal....................16.72353% sand.......................... 8.19169% voltturn...................... 5.70971% dragmag....................... 1.45434% hyperoffense.................. 1.26033% rain.......................... 0.52374% sandoffense................... 0.00000% monowater..................... 0.00000% hail.......................... 0.00000% rainoffense................... 0.00000% monodark...................... 0.00000% monograss..................... 0.00000% multiweather.................. 0.00000% trickroom..................... 0.00000% monopoison.................... 0.00000% tailwind...................... 0.00000% sun........................... 0.00000% sunoffense.................... 0.00000% monobug....................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% sandstall..................... 0.00000% monofighting.................. 0.00000% monoghost..................... 0.00000% monofairy..................... 0.00000% choice........................ 0.00000% monoground.................... 0.00000% hailoffense................... 0.00000% monoice....................... 0.00000% monodragon.................... 0.00000% monoflying.................... 0.00000% monoelectric.................. 0.00000% stall......................... 0.00000% monofire...................... 0.00000% Stalliness (mean: 0.234) | -1.5| |# -1.0|# |#### -0.5|######## |############################## 0.0|######### |############ +0.5|################### |#### +1.0|##################### |## +1.5|## | +2.0| | more negative = more offensive, more positive = more stall one # = 0.89%