weatherless...................96.67059% balance.......................46.87570% semistall.....................30.00880% offense.......................22.96244% monotype......................18.14254% mononormal....................18.14254% voltturn...................... 7.22432% sand.......................... 3.19845% dragmag....................... 0.98862% hyperoffense.................. 0.15306% rain.......................... 0.13096% sandoffense................... 0.00000% monowater..................... 0.00000% hail.......................... 0.00000% rainoffense................... 0.00000% monodark...................... 0.00000% monograss..................... 0.00000% multiweather.................. 0.00000% trickroom..................... 0.00000% monopoison.................... 0.00000% tailwind...................... 0.00000% sun........................... 0.00000% sunoffense.................... 0.00000% monobug....................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% sandstall..................... 0.00000% monofighting.................. 0.00000% monoghost..................... 0.00000% monofairy..................... 0.00000% choice........................ 0.00000% monoground.................... 0.00000% hailoffense................... 0.00000% monoice....................... 0.00000% monodragon.................... 0.00000% monoflying.................... 0.00000% monoelectric.................. 0.00000% stall......................... 0.00000% monofire...................... 0.00000% Stalliness (mean: 0.471) | -1.5| | -1.0| |# -0.5|# |############## 0.0|######### |################## +0.5|############################## |# +1.0|########################### |#### +1.5| | +2.0| | more negative = more offensive, more positive = more stall one # = 0.95%