weatherless...................58.06868% balance.......................42.34956% semistall.....................39.87432% sun...........................38.49814% rain..........................17.32583% multiweather..................16.52425% stall.........................15.34984% hail.......................... 2.63126% voltturn...................... 1.70700% offense....................... 1.25073% hyperoffense.................. 1.17555% trickroom..................... 0.00409% trickrain..................... 0.00409% tricksun...................... 0.00409% dragmag....................... 0.00319% monotype...................... 0.00075% monodark...................... 0.00045% sand.......................... 0.00034% mononormal.................... 0.00017% monobug....................... 0.00013% hailoffense................... 0.00007% monoghost..................... 0.00000% batonpass..................... 0.00000% monosteel..................... 0.00000% monorock...................... 0.00000% sandoffense................... 0.00000% sunstall...................... 0.00000% monowater..................... 0.00000% rainoffense................... 0.00000% monograss..................... 0.00000% monopoison.................... 0.00000% tailwind...................... 0.00000% sunoffense.................... 0.00000% monopsychic................... 0.00000% sandstall..................... 0.00000% monofighting.................. 0.00000% allweather.................... 0.00000% trickhail..................... 0.00000% monofairy..................... 0.00000% choice........................ 0.00000% trapper....................... 0.00000% monoground.................... 0.00000% monoice....................... 0.00000% monodragon.................... 0.00000% monoflying.................... 0.00000% hailstall..................... 0.00000% monoelectric.................. 0.00000% rainstall..................... 0.00000% monofire...................... 0.00000% Stalliness (mean: 1.054) | -2.0| | -1.5| |## -1.0| | -0.5| |# 0.0|###### |########### +0.5|################# |############# +1.0|############################## |####################### +1.5|########################### |############### +2.0|####### |## +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.65%