weatherless...................74.85282% offense.......................51.67750% balance.......................28.10379% hyperoffense..................15.40253% sun........................... 9.98227% rain.......................... 8.04941% hail.......................... 4.86819% voltturn...................... 4.55728% trickroom..................... 3.76995% semistall..................... 3.03937% sand.......................... 2.73791% monotype...................... 1.95531% stall......................... 1.77681% mononormal.................... 0.92209% sunoffense.................... 0.83107% hailoffense................... 0.81215% rainoffense................... 0.66556% choice........................ 0.50242% multiweather.................. 0.43031% sandstall..................... 0.31446% tricksun...................... 0.25890% monobug....................... 0.17142% monowater..................... 0.16787% dragmag....................... 0.15841% monopsychic................... 0.11704% monofire...................... 0.10640% tailwind...................... 0.09221% monofighting.................. 0.08275% monoice....................... 0.07684% monoelectric.................. 0.07566% monosteel..................... 0.07211% monograss..................... 0.06147% monoflying.................... 0.05320% monofairy..................... 0.05202% monodark...................... 0.04965% sandoffense................... 0.04610% monorock...................... 0.04374% monodragon.................... 0.03665% trickhail..................... 0.03310% monoghost..................... 0.02955% monopoison.................... 0.02483% tricksand..................... 0.02128% sunstall...................... 0.01419% monoground.................... 0.01182% gravity....................... 0.00946% allweather.................... 0.00709% trickrain..................... 0.00591% rainstall..................... 0.00473% hailstall..................... 0.00118% Stalliness (mean: -0.273) -2.0|## |### -1.5|####### |############# -1.0|#################### |########################### -0.5|############################## |############################## 0.0|########################### |###################### +0.5|############## |######### +1.0|##### |### +1.5|## |# +2.0|# | +2.5| | more negative = more offensive, more positive = more stall one # = 0.46%