weatherless...................74.45674% offense.......................51.34143% balance.......................28.43840% hyperoffense..................15.34299% sun...........................10.14311% rain.......................... 8.31029% hail.......................... 4.81425% voltturn...................... 4.67104% trickroom..................... 3.95658% semistall..................... 3.07978% sand.......................... 2.75540% stall......................... 1.79740% monotype...................... 1.72021% sunoffense.................... 0.82081% mononormal.................... 0.81938% hailoffense................... 0.81558% rainoffense................... 0.67019% choice........................ 0.51070% multiweather.................. 0.42058% sandstall..................... 0.30572% tricksun...................... 0.27123% dragmag....................... 0.17249% monowater..................... 0.16759% monobug....................... 0.15278% monopsychic................... 0.09544% monofire...................... 0.08745% tailwind...................... 0.08453% monoice....................... 0.06936% monofighting.................. 0.06427% monosteel..................... 0.05760% monoelectric.................. 0.05661% monofairy..................... 0.04794% monograss..................... 0.04731% monodark...................... 0.04158% monoflying.................... 0.03972% sandoffense................... 0.03843% monorock...................... 0.03660% monodragon.................... 0.03496% trickhail..................... 0.03438% monoghost..................... 0.02308% monopoison.................... 0.01958% tricksand..................... 0.01877% sunstall...................... 0.01291% monoground.................... 0.01056% gravity....................... 0.00821% allweather.................... 0.00706% trickrain..................... 0.00438% rainstall..................... 0.00410% hailstall..................... 0.00148% Stalliness (mean: -0.268) -2.0|## |### -1.5|####### |############## -1.0|#################### |########################### -0.5|############################## |############################## 0.0|########################### |####################### +0.5|############## |######### +1.0|##### |### +1.5|## |# +2.0|# |# +2.5| | more negative = more offensive, more positive = more stall one # = 0.46%