weatherless...................79.88158% balance.......................41.57099% offense.......................37.14027% hyperoffense..................15.36179% rain.......................... 9.14509% sun........................... 7.10354% trickroom..................... 5.37098% semistall..................... 4.94023% voltturn...................... 4.91233% sand.......................... 2.53643% hail.......................... 1.39764% dragmag....................... 1.01947% rainoffense................... 0.98699% stall......................... 0.98672% monotype...................... 0.77338% monowater..................... 0.75954% hailoffense................... 0.61998% sunoffense.................... 0.56392% multiweather.................. 0.04528% choice........................ 0.01271% mononormal.................... 0.01249% trickhail..................... 0.00261% monofairy..................... 0.00134% monoflying.................... 0.00001% monopsychic................... 0.00000% sandoffense................... 0.00000% sunstall...................... 0.00000% gravity....................... 0.00000% monograss..................... 0.00000% monopoison.................... 0.00000% monodragon.................... 0.00000% tailwind...................... 0.00000% monobug....................... 0.00000% monosteel..................... 0.00000% sandstall..................... 0.00000% trickrain..................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% tricksun...................... 0.00000% monoghost..................... 0.00000% allweather.................... 0.00000% monoground.................... 0.00000% monoice....................... 0.00000% monodark...................... 0.00000% hailstall..................... 0.00000% tricksand..................... 0.00000% monoelectric.................. 0.00000% rainstall..................... 0.00000% monofire...................... 0.00000% Stalliness (mean: -0.123) -2.0|# |## -1.5|### |########## -1.0|####### |###### -0.5|###### |################## 0.0|################# |############################## +0.5|###### |##### +1.0|### |### +1.5|### | +2.0| | +2.5| | more negative = more offensive, more positive = more stall one # = 0.83%