weatherless...................86.60869% balance.......................38.99494% offense.......................38.51865% semistall.....................11.48318% hyperoffense.................. 7.22119% voltturn...................... 5.98109% sun........................... 5.56859% rain.......................... 5.55833% stall......................... 3.78204% sand.......................... 2.72859% monotype...................... 2.46028% mononormal.................... 2.45900% choice........................ 1.28055% multiweather.................. 0.54365% dragmag....................... 0.22700% rainoffense................... 0.17126% trickroom..................... 0.14844% trickrain..................... 0.09765% hail.......................... 0.07944% sandoffense................... 0.04605% tricksun...................... 0.03582% sunoffense.................... 0.01018% gravity....................... 0.00620% sandstall..................... 0.00222% monoflying.................... 0.00108% monodragon.................... 0.00096% hailoffense................... 0.00032% monoice....................... 0.00029% monoghost..................... 0.00018% tailwind...................... 0.00016% trickhail..................... 0.00015% monobug....................... 0.00002% allweather.................... 0.00000% monopsychic................... 0.00000% monopoison.................... 0.00000% monosteel..................... 0.00000% monowater..................... 0.00000% monofighting.................. 0.00000% tricksand..................... 0.00000% monofire...................... 0.00000% sunstall...................... 0.00000% monodark...................... 0.00000% monograss..................... 0.00000% fear.......................... 0.00000% swagplay...................... 0.00000% monorock...................... 0.00000% monofairy..................... 0.00000% trapper....................... 0.00000% monoground.................... 0.00000% hailstall..................... 0.00000% monoelectric.................. 0.00000% rainstall..................... 0.00000% Stalliness (mean: 0.136) | -1.5|##### |##### -1.0|###### |################ -0.5|############ |############################## 0.0|######################## |####################### +0.5|################ |############ +1.0|################### |###### +1.5|## |# +2.0|# |## +2.5|# |# more negative = more offensive, more positive = more stall one # = 0.55%