weatherless...................88.40422% offense.......................43.91947% hyperoffense..................27.78313% balance.......................21.71110% voltturn...................... 5.75610% sun........................... 4.77998% semistall..................... 4.38897% rain.......................... 4.09996% monotype...................... 2.74559% mononormal.................... 2.72434% choice........................ 2.40274% stall......................... 2.19732% sand.......................... 1.46063% rainoffense................... 1.27929% hail.......................... 1.26371% tailwind...................... 0.92936% sunoffense.................... 0.63469% sandoffense................... 0.15159% trickroom..................... 0.10200% hailoffense................... 0.05950% rainstall..................... 0.05809% sandstall..................... 0.05242% hailstall..................... 0.03683% sunstall...................... 0.02408% dragmag....................... 0.00992% multiweather.................. 0.00850% monoflying.................... 0.00850% tricksun...................... 0.00567% trapper....................... 0.00567% monograss..................... 0.00425% monofighting.................. 0.00425% monoice....................... 0.00425% monowater..................... 0.00283% monofire...................... 0.00283% monoelectric.................. 0.00142% Stalliness (mean: -0.424) -2.0|#### |########### -1.5|################# |########################### -1.0|############################ |############################## -0.5|############################## |########################## 0.0|##################### |############### +0.5|############## |############ +1.0|######## |##### +1.5|### |## +2.0|## |# more negative = more offensive, more positive = more stall one # = 0.39%